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Ideas are like parasites. Simulating Alice is a narrative film that explores ideas through the mental and social dimensions of perception and reality. It is told under the premise of alienation, degrees of freedom, ontological design, and spiritual states in the age of digital singularity. It depicts an amalgamation of our tools of access and connection becoming an extension of ourselves.

In the end, we are left with the traces of our past and plot points of our predecessors to put back the pieces to form our picture of the world, in attempts to create the next versions of ourselves - thus plunging deeper into the rabbit hole by grand design for a sense of purpose and prosperity. This project presents the idea of breaking that cycle as an alternative to find new ways to inspire and contribute to life.

Credits

Directed by Emmanuel Mozu

Producer: Stella Okoampah

Score: M83 (Oblivion OST)

Sound Designer: Tom Elvira

3D Assets: Ademius, Alvis, & Dmitry

Resources: USCC Arts, 3DSky, & Turbosquid

Awards & Press

*Featured on The CG Bros*

*SELECTION - In Short Film Festival 2018*

*SELECTION - The Monthly Film Festival 2018*

*SELECTION - Feel The Reel International Film Festival*

*SELECTION - KingstOOn International Film Festival 2019*

Tools

After Effects, Photoshop, Houdini (Mantra), Cinema 4D (Octane Render), Chaotica, & Mandelbulb 3D

Links

Press Kit

YouTube - Bëhance - Instagram - Facebook

4K Frames1080p - 2K - 4K video download

 

BEHIND THE SCENES

The goal of the film is to present preconceived notions about various states of existence and encourage the audience to ask questions about their own perceptions. The approach was to construct a CG film that would make it easier to suspend disbelief. While also addressing the separation from nature, and the sterile modes of communication in the digital age.

WIREFRAME

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COLOR SCRIPT

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REFERENCES

MATERIALS & TEXTURES

COMPOSITING

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SOUND DESIGN

FRAMES

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